My first attempt on units ("Cute Things") for Pretty Princess Wars was fairly arbitrary in the way that values and costs were assigned to units. The result was that during play, a player didn't have much reason to choose one unit over another.
In order to make the different types of units stand out more, I'm giving each category of unit (which correspond to the different colors of the Rainbow Realms) a different ability/advantage.
Red (Food) - Extra Income
Little Food units allow you to collect one extra Candy when you collect Allowance.
Orange (Animals) - Extra Cute
Little Animals are worth one more Love than normal.
Yellow (Toys) - Interchangeable Parts
Still deciding between these two ideas:
Either a Toy can be killed to revive any other dead Cute Thing
OR
Any living Cute Thing can be killed to revive a dead Toy.
Green (Bears) - Dangerous
Bears win ties, except against Trump.
Blue (Fairies) - Crafty
Little Fairies offer a discount when purchasing Clothes of a specific type (Hats, Shoes, or Accessories).
Purple (Mythical Creatures) - Mountable
Some Mythical Creatures count as Accessories of a particular type (Fancy, Simple, Spooky, Cheerful) when collecting Handsome Princes.
I hoping this will add some identity to each color, so that they seem a little more distinct from each other.
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Reminds me vaguely of my Dolls v Mice card game idea (I can't even remember the name of it..), but sounds much cooler! Look forward to playing it!
ReplyDeleteYeah, I remember your card game! I really liked that idea. You ought to finish it. (Card games are so much easier to produce than board games!)
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